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A Rift in Time

When Bell Tower's clock was torn away, Two worlds began to bleed and sway. The Dame now hides with clues in hand; Outsmart the King, restore the land. Find the clock before it's gone, Or modern Furman fades at dawn.

Greetings, puzzle enthusiasts!

Before you lie four paths, each containing a linear sequence of puzzles to solve. Some will test your wits alone, while others will require the use of curious maps, Furman's campus, or both. We'd recommend downloading or printing out these curious maps before you embark on your puzzle journey.

At the end of each path, you should obtain a letter. Be sure to keep track of all four letters as you progress through your adventure.

These letters are the key to a final puzzle, one that will reveal the location of the missing Bell Tower clock and restore order to campus!

Maps

Map 1
Map 1 (PDF)
Map 2
Map 2 (PDF)
Map 3
Map 3 (PDF)